Dungeons and dragons 5.0

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Range: Melee range, extended melee range via weapons and tens of meters via bow and various spells | Melee range, tens of meters via various spells and hundreds of meters via Dimensional Door | Melee range and tens of meters via various spells Stamina: High (All Mage Ogres are on par with adventures who can keep fighting after their limbs have been hacked off) Striking Strength: Small Building Class+ | Small Building Class+ | Small Building Class+ĭurability: Small Building level+ | Small Building level+ | Small Building level+ Lifting Strength: Class 5 (Has the same strength score and size category as regular Ogre) | Class 5 | Class 5

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Speed: Hypersonic+ with High Hypersonic+ reactions (Keeps up with adventurers who can dodge lightning), higher via Improved Initiative | Hypersonic+ with High Hypersonic+ | Hypersonic+ with High Hypersonic+ Darkness Manipulation (Via Darkness ), Invisibility (Via Invisibility ), Telepathy (Via Detect Thoughts ), Fear Manipulation (Via Scare ), (Via Waves of Fatigue ), Death Manipulation, Soul Manipulation and Statistics Reduction (Via Enverastion ), Dimensional Travel (Via Shadow Walk )Īttack Potency: Small Building level+ (As a CR 8 monster in 3.5e they are capable of battling low-level characters able to cast Conjure Barrage) | Small Building level+ | Small Building level+